Boberg 1. explores frictions between distant and present memories. The system forms a hands-on interplay between material and computational properties, where instrumentation of physical objects are forming audiovisual resonances. Material structures are being decoded into fleeting sounds and modulated through manual calibration. By the use of computer vision and live cameras, a real-time system is created which bridges the digital and physical elements. The cameras are acting as the violin, and the objects are acting as the bow.
Boberg 1. got nominated to The Lumen Prize 2019 and received an Honorable Mention at the Matera Intermedia Festival in Italy 2019.